02 / Lab
Lab
Research and experiments. Where techniques are tested before they reach the work — and where the failures are kept honest.
VEXONGOING
Reaction–Diffusion in VEX
Gray-Scott reaction–diffusion solved on geometry attributes for organic surface patterning.
VEXGray-ScottSOP
OPENCLONGOING
OpenCL FLIP Kernels
Hand-written OpenCL kernels to accelerate a minimal FLIP solver and profile against native micro-solvers.
OpenCLFLIPGPU
RENDERINGARCHIVED
Spectral Caustics
Wavelength-dependent photon paths to render physically-plausible caustics and chromatic edges.
KarmaDispersionOptics
MPMONGOING
MPM Material Studies
A comparison of constitutive models — sand, snow, foam — under the same Material Point setup.
MPMSandSnow
SIMULATIONONGOING
Physarum Networks
Slime-mould transport networks as a generative system, tuned toward controllable aesthetics.
AgentsOpenCLGrowth
AIONGOING
Latent FX
Testing where diffusion models fit into an FX pipeline — guidance, upres, and look transfer.
DiffusionControlNetPipeline