PERSONAL·2026
Pwnisher - Dream Sequence
This project actually marks the beginning of my Blender journey. It pushed me to learn so much, experiment endlessly, and grow beyond my comfort zone.
BREAKDOWN
Simulation
Used Houdini for flame and ember effects. Additional effects such as lens flare and chromatic aberration were handled with 2D compositing in post.
Look dev & render
Rendered in Cycle. Comp finishing in AfterEffects.
SIMULATION NOTES
- My second challenge for pwnisher
CREDITS
- YEAR
- 2026