DOHZAH.
← WORK
PERSONAL·2026

Pwnisher - Dream Sequence

This project actually marks the beginning of my Blender journey. It pushed me to learn so much, experiment endlessly, and grow beyond my comfort zone.

BREAKDOWN

Simulation

Used Houdini for flame and ember effects. Additional effects such as lens flare and chromatic aberration were handled with 2D compositing in post.

Look dev & render

Rendered in Cycle. Comp finishing in AfterEffects.

SIMULATION NOTES

  • My second challenge for pwnisher

CREDITS

YEAR
2026